The House of The Dead- No Damage Challenge (Difficulty- Very Hard)
Version: SEGA Model 2 Played via Nebula M2 Emulator on PC. Difficulty: Very Hard Unlike my other House of Dead videos, I've skipped the cutscenes here because this playthrough's purpose was to complete the challenge of beating the game without getting hit once. Also unlike my other videos, you can see the white flashing when I shoot. The reason I didn't toggle tile maps off to get rid of the white flashing is because of the HUD. Disabling tile map also removes the HUD. Then you couldn't see if I was getting hit and loosing life. Thus I had to play with tile maps on. Vsync was also off to avoid input lag and thus the recorded video ended up looking even more stuttery than others. Maybe I'll try some other challenges in the future, but for now, this is it. I screwed up multiple times and had to start from beginning each time after failing the challenge. It turned out to be a lot harder than I expected. Video was made in response to this pinned comment in my other video: • The House of The Dead (SEGA Model 2 Gamep...

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