Dynamic Dicing Destruction in Blender Game Engine - Extended

Take this, video game industry of boring indestructible environments! It's the evolution of a basic idea I demoed already 4 years ago. Real-time destruction playlist:    • Real-Time / Dicing Destruction   Credits: Fracture code - Kai Kostack SSAO shader - Martins Upitis Crack texture - Liz Feldstein Made with Blender Game Engine http://kostackstudio.de