Let's Play Going Medieval 1.0 - Friendly Arm Inn - Part 1 - A New Life
Going Medieval has fully launched with version 1.0 and I am here to try out one of the new win conditions, aiming for the Market Mastery achievement by completing Charter Fair. Going to be building the Friendly Arm Inn, inspired by the location from Baldur's Gate 1. 00:00 welcome to part 1 of the Friendly Arm Inn 26:20 summary before we load in 27:51 taking a more detailed look at the map we chose 35:04 setting up the jobs 39:43 starting construction of our temp base 43:19 free food 1:02:05 trying to decide exactly where we will be building 1:08:25 checking out the historical records to see who is around 1:10:09 trading with a merchant from Aylesbury, representing the Society of Fellows 1:12:16 trade summary screen 1:18:53 managing the settlers 1:23:47 time to set the schedule 1:27:47 research panel unlocked 1:34:10 planting crops 1:38:49 quick look at the new roles 1:44:20 new settler: Loveta 1:47:55 working on a watchtower 2:04:19 the Society of Fellows arrives to extort us over Loveta 2:14:18 Friendly Arm Inn's defiant settlers refused to bow to the assailants' demands 2:16:15 3 enemies have appeared 2:17:55 the enemies are destroying our base, so we engage them 2:18:57 first blood! 2:19:32 victory! 2:25:01 recap and planning

Let's Play Going Medieval 1.0 - Friendly Arm Inn - Part 2

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![The Guild - Europe 1410: Innkeeper in Kuttenberg #01 Search for Wife & Beer! [German]](https://i.ytimg.com/vi/D-v8z6KgQ1M/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLBKcYzmZfZQuMjqOqtw65pG6Tt1cw)
The Guild - Europe 1410: Innkeeper in Kuttenberg #01 Search for Wife & Beer! [German]

