Being and Becoming [Demo] Under-Water Themed Blasphemous? Full Playthrough - Timestamped

Steam page: https://store.steampowered.com/app/19... Timeline: 0:00 Start 6:49 Got a weapon 18:39 Gauntlet? 45:29 Platforming 50:18 Hitbox check 1 1:00:52 Platforming kinda? 1:17:09 Boss 1 1:20:55 Platforming controls get to me here 1:29:44 Boss 2 1:48:12 Boss 3 1:57:41 Hitbox check 2 2:00:30 AFK 2:04:36 Back 2:06:18 Realization on mechanic 2:13:09 Platforming 3 2:15:49 Ending and thoughts Regarding the first platforming section, no, the game is not auto-aiming me. I realize how this ability actually works later. As for the first hitbox check, I later explain that one issue I have with that attack is how the wave spawns at the same time as he hits the ground, which is already vert abrupt. Further, it immediately spawns more than an entire character model away from him. Definitely feels like this mob needs polish. For the first "Boss 2" fight, yeah I could have hit him once, but I was more interested in the mechanic. On the last boss, I'm realizing after watching the VOD that the rings ping differently and I think their timing changes based off of that. Feels way too subtle to have that much of a difference in timing, if I'm being honest. Yes, I am timestamping AFK instead of editing the VoD...lol. Way more timestamps than usual. #beingandbecoming #metroidvania #2dplatformer You can find me here:   / zijkrial      / @zijkrial   (oh hello) https://Deviantart.com/zijkrial   / zijkrial   https://bsky.app/profile/zijkrial.bsk...   / zijkrialvt