【 TW-WH3】 Tomb kings race review

basic tomb kings info.. 0:00 intro 1:46 tech 10:23 victory objectives 11:46 jars 14:48 Mortuary cult 18:46 heroes 29:06 armies 42:18 incantations (rites) 45:43 buildings 48:26 diplomancy and confederation 55:00 books there are 8* books the 9th is unique to arkhan 1:03:25 lord 1:07:00 realm of souls the necrotect you get from the ritescan be used on blood grounds (beastmen ability that prevents settlement occupation) or chaos razed settlements (it prevents you from occupying a razed settlement for 3 turns) ** the army stances are normal raid ,force march , channeling with the exception of fortify that gives you vanguard deployment for the army and an ability that gives extra movement speed and stalk for a unit instead of melee defense , the rest is the same 50 points to adopt enables replenishment immune to most attrition and ambush defense chance +75