Baldur's Gate I Retrospective Review
A retrospective review of Bioware's 1998 CRPG smash hit. Examines the circumstances surrounding the game's early development, the context of the RPG market in the mid-late 90's, the critical response to the game, and how it all comes together. Sorry for the weird changes in my voice in the Visuals/Sound part - I recorded those in a different room. Timestamps and spoilers warnings below: 00:00 Opening 01:14 Overview 07:43 Behind the Scenes 22:25 Gameplay (AD&D and the RTwP System) 38:37 Gameplay (Pacing, Exploration, and World Design) 48:01 Gameplay (The City of Baldur's Gate, Quest Design, Companions) 58:48 Gameplay Summary 01:01:35 Art and Sound (Visuals) 01:13:12 Art and Sound (Sound, Voice Acting and Music) 01:19:48 Different versions of Baldur's Gate 01:26:20 Story and Roleplaying (Story Overview and World Building) MINOR SPOILERS 01:33:51 Story and Roleplaying (The Iron Crisis and The "Problem" with Fantasy) MODERATE SPOILERS 01:37:28 Story and Roleplaying (Dark Dreams and Failed Ambitions) MAJOR SPOILERS 01:45:18 Story and Roleplaying (General Writing and Companions) 01:49:42 Story and Roleplaying (Roleplaying and TSR's Code of Ethics) 01:58:44 Modding 02:13:17 Outro

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