Nuke: Rotoscoping Techniques and Methods - Part 2
Donate: https://www.paypal.com/cgi-bin/webscr... Project Files Mega: https://mega.nz/#!PU5niQAB!PEfRjKuGbC... PART 1: • Nuke: Rotoscoping Techniques and Methods -... PART 3: • Nuke: Rotoscoping Techniques and Methods -... G’day guys, in this tutorial we will be going through the rotoscoping techniques that I have been learning in my TAFE studys, Uni studys and what the industry likes and uses to better their workflow within rotoscoping. This part and part 3 being over 20 minutes long given the time of these tutorials and the average watch time of 1:20min below is a timecode of the point of each section: Making the rotoshape : 00:00 - 00:55 Smoothing a roto "press z" : 00:55 - 01:01 (IMPORTANT) Manipulating roto anchors : 01:01 - 01:34 Viewing your tracked roto probably: 01:34 - 02:25 (IMPORTANT) Setting up the red and gray preview: 02:25 - 05:01 Blurring a roto: 05:01 - 05: 19 Using red as your main critic: 05:19 - 05:59 Correcting your points precisely to avoid giggling: 06:00 - 06:35 Using Planar Warping on rotos shortcut: 06:35 - 07:17 Correcting the beauty frame 07:17 - 08:19 Turning on motion bluring and labeling 08:19 - 09:00 Keyframe jumping interval (shortcut) : 09:00 - 09:45 Frame to frame jumping (shortcut): 09:45 - 10:20 Setting up the placement roto for frame 10:20 - 11:07 Frame to frame jumping (cont) 11:07 - 11:40 Snaping between the average spacing of frames 11:40 - 12:07 Correcting a roto to the motion blur 12:07 - 12:39 Keyframing a blur for the roto : 12:39 - 13:05 Placing your roto line correctly for motion blur 13:10 - 13:40 Feathering your roto (shortcut) 13:40 - 14:10 Correcting motionblur heavy frames 14:10 - 16: 10 Previewing on grey 16:10 - 16:40 Inbetwening 16:40 - 21:42 (IMPORTANT) Reviewing the beginning frames 21:42 - 22:20 Setting up a morphing shape: 22:20 - 23:00 Going to where to transition happens: 23:00 - 24:00 Setting up the beauty ending frames 24:00 - 24:30 Keeping the points locked down to aviod swimming : 24:30 - 25:00 Adding points to your roto 25:00 - 25:50 Keeping your shapes consistent 25:50 - 26:30 Correcting motion blur frames and edges 26:30 - End TAGS: "nuke" "the foundry" "roto" "rotoscoping" "2D" "vfx" "visual effects" "roto tutorial" "rotoscoping tutorial " "roto automated" "automatic rotoscoping" "rotoscoping made easy" "easy roto" "how to make rotoscoping easier" "best way to roto" "cleanplate" "tracking" "roto tracking" "red" "gray"

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