We need everyone’s help… | Decaying Winter
Decaying winter finally got one of, if not, the second largest update ever! Standing just behind the last stranded update? ( debatable ) First off, Thank you so much, to the entire dev team, and especially to you, Taro, you all have worked non-stop, having restless night just to give this once a big community its love and care. You have completely blown everyone, including me, out with this one. the Atmosphere & the change of enemies, giving us a much much harder game, which is what decaying winter is all about. For you Taro, if you ever read this, please take a break, don't overwork yourself. Hey I'm also working on a game ended up in the same situation, I couldn't just get myself to work on it, feeling burnt out all the time, needed to do something different yknow? Second, after all that, I do have one small complain, I never really knew about the Allies's task where you need to bring them specific items in order for them to aid us in evacuation, I was pretty clueless until someone pointed it out to me and I had wished the game got a more obvious indicator, even after interacting with them i thought they were just like other NPCs where they can give you a dialogue, this is probably just a me thing? I don't know. I would prefer the type of task shown on Ui like Demise Of Eden, makes it easier to keep track off. Contributors: Styw, Fareel, Ehislol, KaySoloVagabond thumbnail artist: @Fareels Music used: Ominous - Capcut Audio Solitude - Peter Maze Your Lies Are Like Fire - The Anix ( Instrumental ) DANCE WITH THE DEAD - Riot Final Boss - Nitro Fun "Humans Are Such Easy Prey" - Perturbator End of large struggle - Spχrun ( you will never find this track because they are a music composer for our project heheheh ) Timestamps: 00:00 - Intro 0:38 - Exploring 2:58 - The Allies 4:29 - Turf War 5:37 - Night 10 7:08 - Lab Raid 7:34 - Funny 8:08 - God Help Us All... 10:27 - The End #decayingwinter #update #cultist

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