15 Years of Ratchet & Clank: A Lombax Story
In this 2018 GDC talk, Ratchet & Clank veterans Brian Allgeier & TJ Fixman share their stories on the evolution of the Ratchet & Clank franchise, which recently celebrated its 15-year anniversary. Register for GDC: http://ubm.io/2gk5KTU Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: / official_gdc GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

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The Animated World of 'Ratchet and Clank: Rift Apart'

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Ratchet & Clank | Making of Documentary

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Primal Rage II from Heartbreak to Resurrection: The Journey After Cancellation

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How Ratchet Lost Its Edge | 2002 Original VS 2016 Reboot Comparison ( Strong Language )

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Recalibrating Our Limits: Lighting on 'Ratchet and Clank: Rift Apart'

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How I Got My Mom to Play Through Plants vs. Zombies

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Why Dark Souls Is The 'Ikea' Of Games

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Making Games That Stand Out and Survive

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The Story of Spyro the Dragon

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Rayman Reinvented

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How Nintendo Died With Iwata

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Board Game Design Day: Board Game Design and the Psychology of Loss Aversion

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Breaking Conventions with The Legend of Zelda: Breath of the Wild

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Jak, Ratchet, or Sly Which PS2 Platformer Aged Best?

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Every Ratchet & Clank Game RANKED

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Ratchet and Clank has Aged Like Milk*

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Rules of the Game: Five Tricks of Highly Effective Designers

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Game a Week: Teaching Students to Prototype

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Dissecting Ratchet & Clank 20 Years Later

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