Darktide, Campaign playthrough, Mission 19, The Guard Prevails

The only proper long map in the campaign (the other two are operations) that was added to this campaign from the original map pool (leavign one metalfab map left only that has no campaign implementation I believe). The unique aspect of this whole scenario chain is that each map has the moebian 21st modifier, giving them a unique twist. It is also the introduction of our lovely, "drive me closer, I want to hit them with my sword" meme manifestation of an NPC, in the form of the Knight-commander. Full playlist:    • Darktide Playthrough