Rewriting Metroid Dread's End Game

On my review of Metroid Dread I mentioned an idea about adding more to the end portion of the game to help it feel less 'rushed'. This is the scenario I had in mind from back then! - at least the nutshell version. Props to Mercurysteam for making an amazing game in general. Follow Orpheon on Social Media! Merch: https://redbubble.com/people/Orpheon/... Patreon:   / orpheon   Twitter:   / the_orpheon   Twitch:   / theorpheon   VODs:    / @orpheonstation207   Thumbnail + Posters:   / kubaushi   Chozotroid Drawing:   / metroid35   Extra feedback:    / @deadweightlks   Chapters 0:00 - Cold Open 0:25 - Intro 1:57 - Hanubia Setting 3:12 - Hanubia Mechanics 4:27 - Red Emmi 6:24 - Golden Chozo & Itorash 8:39 - Jutanka Setting 11:11 - Metroid Suit & Jutanka Mechanics 13:10 - New Experiment Boss 15:19 - New Boss Backstory 16:34 - Raven Beak X & Escape 19:24 - Post Credit Scene 20:45 - Extra Post Game Bonuses 22:12 - Raven Beak Prequel Overview 24:36 - Closing Thoughts 27:10 - Promo & Credits Music List Hateno School - Zelda: Tears of the Kingdom Blade Barracks - Xenoblade Chronicles X (the best) Powerful Enemy - MMBN5 DS Tree of Judgment - MMBN6 Ride On - Megaman Starforce 2 Wave Battle - Megaman Starforce 3 Evil Heritage - Megaman ZX Advent Garlemald Express - Final Fantasy XIV Evil Eye - Custom Robot (GCN) Mission 6 (Stronghold) - Star Soldier: Vanishing Earth White Stone Black - Final Fantasy XIV (banger) Artifact Temple - Metroid Prime Battle Start - MMBN5 DS Tokyo - Shin Megami Tensei 4 Network Space - MMBN5 DS Ever Grande City - Pokemon Emerald (the best) Dawntrail hype