IO Interactive Reveals How They're Fixing James Bond Games | 007 First Light

At Summer Game Fest 2026, I sat down with IO Interactive's Matias (Principal Level Designer) and Hilde Sunde (Lead Environment Artist) to break down 007 First Light — the new James Bond game from the studio behind Hitman. We get into how IOI reimagined Bond for a new era, why First Light plays nothing like Hitman, the ammo-scarce combat that forces you to keep moving, the eavesdrop spy mechanic, and the wildly contrasting worlds — from a luxury Vietnam resort to the rough Mauritania desert. Plus dream Bond locations and the team's favorite 007 films. (Sorry, Pierce.) Enjoying the channel? Hit the Hype button to help more people find this one, and subscribe to Spawn On Me for developer interviews, previews, and reviews. 0:00 Welcome from Summer Game Fest 2026 0:38 Reimagining James Bond for a new era 2:11 Vietnam luxury vs Mauritania desert 4:18 Why First Light isn't Hitman 6:31 Emergent gameplay & level design 7:43 Clear goals without over-guiding the player 9:06 The eavesdrop mechanic & ammo-scarce combat 10:28 Dream Bond location (Norway) 11:23 Favorite Bond movie (Sorry, Pierce) ━━━━━━━━━━━━━━━━━━━━━━ 📺 SPAWN ON ME ▶️ YouTube:    / spawnonme   🎮 Twitch (Live Wed 6PM PST):   / spawnonme   🐦 X: https://x.com/SpawnOnMe 📸 Instagram:   / spawnonmepodcast   🎵 TikTok:   / spawnonme   🎧 Spotify: https://open.spotify.com/show/4q7gu7B... 🍎 Apple Podcasts: https://apple.co/3wuJxYt 🛍️ Merch: https://spawnonme-1-shop.fourthwall.com 📩 Business / PR: [email protected] KAHLIEF ADAMS 🐦 X: https://x.com/KahliefAdams 📸 Instagram:   / itskahlief   ☁️ Bluesky: itskahlief.bsky.social ━━━━━━━━━━━━━━━━━━━━━━ #007FirstLight #JamesBond #IOInteractive #SummerGameFest #Hitman #SpawnOnMe