DCS: MiG-29A Fulcrum | Aerial Combat
NOTE 1: This video was created with a pre-release version, and elements will likely change at release and after. NOTE 2: DCS: MiG-29A Fulcrum Guide: https://www.digitalcombatsimulator.co... NOTE 3: Sensor work will continue like fleshed-out cooperative sensor logic and tuning. NOTE 4: Two more videos will follow: Ground Attack and Defensive Systems. NOTE 5: I am not at liberty to discuss 3rd party products. Please keep comments on topic. 0:00 Introduction 1:06 RAD (Radar) BVR Mode 10:50 IR (Infrared) Mode 14:07 CC (Close Combat) Mode 15:02 HELM (Helmet Mounted Sight) Mode 16:36 Steerable Cursor (OPT) Mode 17:42 Boresight (BS) Mode 18:30 Reticle 19:22 Asynchronous Gun Mode (Lead Computed Optical Sight) 21:57 Gun Funnel Mode In this DCS: MiG-29A Fulcrum video, we’ll discuss operation of the Fulcrums radar, the Infrared Search and Track system, or IRST, and using them with Fulcrum’s air-to-air weapons. The radar provides all-weather, day or night detection and tracking of aerial targets in an electronic warfare environment for beyond visual range combat and short-range close combat modes. This includes settings designed to maximum performance based target closure rate, automatic designation, and antenna steering. The IRST on the other hand provides shorter range, yet passive aerial target detection based on target infrared signature. Both the radar and IRST can also work cooperatively. The Fulcrum also boasts a Helmet Mounted Sight, or HMS, to cue high-off boresight missiles like the R-73 ‘Archer’.

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