UMG UI Inventory: Required Project Preparation | 02 | v4.8 Tutorial Series | Unreal Engine
In this video we do a little bit of prep-work by creating some assets that will be used with the Inventory System including some thumbnail images that will be used for our pickups, we also add some conditional states for our player character and create some Blueprints to hold our pickup data and to communicate with our Inventory and Pickup Blueprints.

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UMG UI Inventory: Intro to UMG & Player Condition Setup | 03 | v4.8 Tutorial Series | Unreal Engine

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UMG UI Inventory: Menu Layout | 04 | v4.8 Tutorial Series | Unreal Engine

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UMG UI Inventory: Project Overview | 01 | v4.8 Tutorial Series | Unreal Engine

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