Katana Zero Makes Mastery Uncomfortable
Katana Zero takes the enjoyment of mastering a game and makes it feel empty. It's a fast, stylish 2D action game where death feels less like failure and more like foresight. As you improve, you start clearing rooms effortlessly. And that's the point. This video looks at how Katana Zero uses its gameplay and story to make mastery uncomfortable on purpose, putting the player in the same headspace as its main character. If that sounds interesting to you, Katana Zero is worth experiencing. I'll see you guys in the next 5.

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The Game That Lies To You | Katana Zero

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The "Rare Encounter" in RPGs
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[Katana ZERO] Flirting with the receptionist

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![The ONLY Katana Zero SWORD GUIDE You'll Ever Need! [How To Get Every Sword And What They Do!]](https://i.ytimg.com/vi/zmWDiWG3eDM/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLA0DGOQuPo1EOECqfQZcU3zVhvadA)
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The ONLY Katana Zero SWORD GUIDE You'll Ever Need! [How To Get Every Sword And What They Do!]

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The Simplicity of Katana Zero
![Fifteen in fifteen [Dragon mod 15:33.02]](https://i.ytimg.com/vi/TUC2QYHdsFc/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLDBb7QE08ujnZvH_qyoPsHCRr6BTg)
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Fifteen in fifteen [Dragon mod 15:33.02]

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Oblivion NPCs being Absolutely Normal for 20 Minutes

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Katana Zero: Easter Eggs & Secrets

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FUNKe It, Movement Shooters

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It's not looking good..

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Game Mechanics I HATE

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The Anti-SoulsLike where YOU are the BOSS

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How History Repeated Itself: Metroid Prime 4 and Brothership

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Katana ZERO TAS all stages in 13m 36s 620ms

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A Fighting Game Where You Die In Two Hits

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