Super Metroid: X Fusion 1.2 - 100% Normal mode
I've played this game so many times that I've almost memorized all of the items lmao All I need to do now is to find a better route. I don't usually upload gameplays, but I really loved this romhack and wanted to share it somewhere lmao. It was definitely worth the 13-year wait. Thank you for your effort Metaquarius :) I played 1.0 and, ignoring some instakills that come without warning (I'm looking at you, Dessgeega in TRO), the NOC segment before the Varia Suit, and the first attempts at escaping in DMX, it was a very enjoyable experience, Metaquarius promised a Metroid for Veteran players and he delivered, it was really difficult but manageable if you proceeded with caution during the early game. 1.1 improved the damage balance quite a bit and also removed the first instakill in TRO, and 1.2 added several improvements, such as instructions on how to skip the cutscenes at the beginning or the easy mode. I will definitely be returning to this romhack, just as I do with Subversion and Vanilla SM. 0:00 Title Screen and menu 0:50 Intro Scene 2:15 Sector 0 2:52 Omega Metroid 3:12 Sector 0 - Escape sequence 4:05 Sector 1 SRX - Unsettling silence 4:54 Arachnus 5:15 Morphing Ball obtained 5:31 SRX - power restored 7:35 Bombs obtained 8:18 Main Deck - Dark and desolate area 9:50 Noob Bridge 1 - Jumping while running 10:05 Noob Bridge 2 - Stealth test 10:20 Main Deck - On the way to Sector 2 TRO 10:50 Sector 2 TRO - Overgrown and infested area 13:05 Skill issue 1 - Brain stopped working 13:16 SA-X encounter 1 - Stealth test 2 14:07 Charge Beam obtained 14:58 Zazabi 17:08 Super Jump obtained 19:11 Sector 3 PYR - Extreme heat and lava area 20:50 Skill issue 2 - Bad timing lmao 21:03 PYR - Bubble mountain? 21:54 Crocomire X 24:23 Lv.2 Missile obtained 24:45 Phantomire 25:32 Grappling Beam obtained 29:12 ARC - Quick visit 29:50 Fake Scientist 30:13 Wide Beam obtained 31:10 Sector 3 AQA - Serris on the loose 38:53 AQA - Animal saved 40:46 Serris 41:53 Speedbooster obtained 45:49 Sector 6 NOC - Dark and dangerous environment 47:59 SA-X encounter 2 49:24 Varia Core X 51:30 Varia Suit obtained 52:02 Sector 5 ARC - Extremely cold environment 54:00 Mother Brain? 54:40 ARC - Power restored 56:00 SA-X encounter 3 - Gravity Suit 57:00 Lv.3 Missile obtained 59:39 Power Bombs obtained 59:49 SA-X Encounter 4 - Ambush 1:00:20 SRX - Quick visit and item cleanup 1:03:13 Main Deck - Overgrown reactor silo 1:03:59 Yakuza 1:05:08 Space Jump obtained 1:05:50 SA-X encounter 5 - Trap 1:06:39 TRO - Looking for the source of vegetation 1:09:03 Nettori 1:10:39 Plasma Beam obtained 1:11:10 TRO - Power restored 1:15:57 Skill issue 3 - the worst time to get the timing wrong 1:16:25 SRX - Lower area 1:17:49 Golden Arachnus quick kill 1:18:12 Spike Spawn 1:19:35 Spike Breaker obtained 1:20:56 NOC - Nightmare on the loose 1:24:08 NOC - Power restored 1:26:52 Nightmare 1:28:30 Gravity Suit obtained 1:29:52 Main Deck - Animal saved 1:31:22 ARC - Second visit and item cleanup 1:34:11 Security Robot B.O.X. 1:35:30 Wave Beam obtained 1:35:40 Breaking the glass bridge 1:36:57 AQA - Lower area 1:38:20 Lv.4 Missile obtained 1:39:17 SA-X encounter 6 - High-speed tackle 1:41:17 ARC - Animal saved 1:41:30 AQA - Unlocking the rest of the lower area 1:44:10 Mecha Draygon X 1:46:42 Lv.2 Speedbooster obtained 1:48:21 AQA - Power restored 1:52:48 PYR - Lower area 1:53:43 PYR - Animal saved 1:54:40 Lava trap 1:55:27 Neo Ridley 1:56:39 Screw Attack obtained 1:57:21 PYR - Power restored 1:57:31 Victory lap and final item cleanup 2:15:06 I forgor 2:20:20 Final save 2:21:24 Sector X DMX - Quarantine area 2:23:10 DMX - Omega Queen 2:23:21 DMX - Xenometroid 2:24:09 DMX - Chase sequence 2:26:12 Gadora X 2:26:50 Kraid X 2:27:53 SA-X 2:29:08 Self-destruct activated 2:29:58 Final escape sequence 2:30:48 Karid X is real 2:31:12 Ending

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