How to Optimize Pokémon Rigs in Blender [2.8 and Beyond]
Do you want to give your Pokémon model an amazing rig and prevent its feet from going through the floor while animating? Maybe even add some color to your model's bones? If so, then stick around as I show you in the third part of this Blender tutorial series! ----- Check out my previous tutorials!: • Blender Tutorials Check out Level Pixel Level's video on controlling pole targets!: • How To Control The Pole Target - Blender I... ----- 0:00 Introduction 1:18 Basic Model Setup 3:10 Basic Armature Setup 4:03 Removing End Bones 6:02 Renaming Left/Right Bones 10:12 Clearing/Recalculating Bone Rolls 11:26 Increasing Length of Small Bones 12:56 Applying Transforms 13:40 Adjusting Bone Positions 15:46 Connecting Gaps in Bone Chains 16:24 Changing Rest Poses 18:22 Quick IK Setup 20:23 Adding New Bones (for Full IK Setup) 23:10 Renaming New Bones 25:51 Adjusting Parents 28:05 Adding Constraints 30:58 Mirroring Constraints. 31:57 Front Leg IK Setup 32:51 Adding Pole Targets 35:22 Adding Pole Constraints 40:54 Pole Constraints on Back Legs 41:34 Bone Layers 45:23 Bone Groups (Colors) 47:50 Creating Bone Layers from Bone Groups 49:10 Saving your Finished Rig 49:46 Moving your Rig to Other Projects 50:48 Extra Rig Demonstrations 53:44 Model Setup (Fast Version) 54:08 Armature Setup (Fast Version) 56:02 Quick IK Setup (Fast Version) 56:29 Full IK Setup (Fast Version) 58:24 Pole Target Setup (Fast Version) 59:47 Bone Layers (Fast Version) 1:00:46 Bone Groups (Fast Version) 1:01:31 Appending Rigs (Fast Version) ----- Follow me here! :D Twitter: / wiimonkey2 Twitch: / wiimonkey2 DeviantArt: https://www.deviantart.com/wiimonkey2 Wii's Cabin (My Discord Server): / discord #Pokemon #Blender #Tutorial
![How to Import and Render 3D Pokémon Models in Blender [2.8 and Beyond]](https://i.ytimg.com/vi/uF9tZMVZ-mc/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLBwHer4ILp4FkrZlV1wxZM3-fRIfw)
How to Import and Render 3D Pokémon Models in Blender [2.8 and Beyond]
![How to Use and Optimize Pokémon Textures in Blender [2.8 and Beyond]](https://i.ytimg.com/vi/6F665lqfqmo/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLDrsFAfjRzod-aKdMWP8gygNi0ccw)
How to Use and Optimize Pokémon Textures in Blender [2.8 and Beyond]

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