Dev Playthrough of Quality of Life update | Going Medieval

In this video, Vladimir is playing the latest big update that is live, now - the Quality of Life update. He talks about all the cool things that will make your settlers have more personality, some nifty construction improvements and other awesome things. 00:00 - Intro 00:48 - Pathfinding changes 05:55 - Plan mode 07:40 - Structure Replacement 10:42 - Stability info 12:04 - Repairing items 14:25 - Animal variations & genetics 17:14 - Animal behavior & sleeping spots 19:50 - Idling settlers 21:10 - About settlers' happiness 22:05 - Bad moods & rebel state 23:06 - Merry state benefits 24:10 - Area effects 24:49 - Affection system 26:06 - Room planning 26:41 - Raid outcome changes 27:57 - Pet graves & pyres 28:21 - Production control 28:54 - Outro - Build and manage your own castle settlement in a land reclaimed by wilderness. With detailed management, survival strategy, and a moddable sandbox world, Going Medieval challenges you to build the mightiest colony this side of the apocalypse. Visit our Discord server:   / discord   Going Medieval is available on: Steam - https://store.steampowered.com/app/10... Epic Game Store - https://store.epicgames.com/en-US/p/g... GOG - https://www.gog.com/game/going_medieval