Tomb Kings Army Review - Troops & Tactics - Part 2 | Warhammer | Old World Legends Show

👉 Patreon:   / oldworldlegends   (patreon.com in Bing) 👉 Discord:   / discord   🔥 Tomb Kings Army Review – Part 2: Units & Magic Banners 🔥 This episode continues our deep dive into the legions of Nehekhara with a full breakdown of every major unit type in the Tomb Kings roster, along with the magic banners that define their battlefield identity. Part 2 focuses on how the army actually fights: its infantry core, elite constructs, monstrous threats, chariots, and the banners that elevate them. 🏺 Core Units of Nehekhara ⚔️ Skeleton Warriors Reliable, cheap, and unbreakable through Undead rules. Their role is to hold ground, soak pressure, and anchor your line while characters and magic do the heavy lifting. 🛡️ Skeleton Spearmen A defensive variant that excels in grindy matchups. Spear ranks help them hold longer, especially when supported by a Prince or Herald. 🏹 Skeleton Archers Consistent ranged pressure thanks to hitting on fixed values. Perfect for chipping wounds off elite targets or softening charges before they land. 🐎 Skeleton Horsemen Fast, expendable, and ideal for screening, redirecting, or grabbing scenario points. They’re not damage dealers — they’re utility pieces. 🦂 Special Units 🐫 Skeleton Horse Archers Mobile harassment with reliable shooting. Excellent for flanking, baiting charges, and picking off vulnerable support units. 🛡️ Tomb Guard The elite infantry of Nehekhara. High durability, strong offensive output, and perfect synergy with Princes and Kings. A premier anvil‑hammer hybrid. 🗿 Ushabti Construct shock troops with high Strength and solid resilience. They excel at cracking armor and punishing elite infantry. 🦂 Tomb Scorpions Ambushing monsters that threaten backlines, artillery, and isolated characters. Their arrival forces opponents to play cautiously. 🐍 Sepulchral Stalkers Hybrid ranged‑melee constructs with devastating gaze attacks. Perfect for deleting cavalry, monsters, or elite infantry from unexpected angles. 🐘 Rare Units 🐘 Warsphinx A durable centerpiece monster that anchors the battle line. Excellent at grinding infantry and absorbing punishment. 🐍 Necrosphinx A fast, lethal monster designed for hunting characters and elite threats. Its mobility and killing power make it a premier assassin. 🐪 Screaming Skull Catapult Reliable long‑range pressure with morale‑impacting shots. Forces opponents to advance or suffer psychological attrition. 🐫 Casket of Souls A magical powerhouse that boosts your magic phase and threatens devastating leadership‑based damage. A staple in many lists. ⚔️ Chariots of Nehekhara 🛞 Skeleton Chariots The iconic Tomb Kings unit. Fast, aggressive, and perfect for flanking or delivering decisive charges. They scale exceptionally well with character support. 🏳️ Magic Banners of Nehekhara 🏳️ Banner of the Undying Legion A signature sustain tool that keeps key units fighting longer. Ideal for Tomb Guard, Ushabti, or chariot blocks. 🏳️ Icon of Rakaph A mobility‑focused banner that enhances maneuverability and charge angles. Perfect for elite infantry or chariot formations. 🏳️ Standard of the Sands A defensive banner that helps units survive ranged pressure. Useful for protecting slow‑moving infantry blocks. 🏳️ Necropolis Standard A powerful buff for construct‑heavy lists. Enhances durability and synergy across your animated statues. 💬 Join the discussion: Which Tomb Kings unit defines your army — and which magic banner do you consider mandatory? ⚔️ Subscribe for more Old World content: Faction guides • Army reviews • Magic breakdowns • Tactics • Hobby talk