【テスト】ファミコンデザエモンで「沙羅曼蛇」つくってみた / I tried making a "Salamander" using Dezaemon for the Famicom.

ファミコンの絵描衛門(デザエモン)で「沙羅曼蛇」作ってみた。 とにかくカーソルが移動し過ぎたり動かなかったりで、 まともにドット打ちや音符打ちが出来ない鬼畜使用。 I tried making a "Salamander" using Dezaemon for the Famicom. I tried making "Salamander" using Dezaemon for the Famicom. The cursor either moves too much or doesn't move at all, making it a brutal tool that makes it impossible to properly input dots or notes.

沙羅曼蛇Ⅲ 31周目 / 俺的な限界に…
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沙羅曼蛇Ⅲ 31周目 / 俺的な限界に…

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沙羅曼蛇3ビックバイパーでノーミスクリアしてみた!_グラディウス オリジン コレクション_SALAMANDER3NoMissAll VIC VIPER_GRADIUSORIGINCOLLECTION
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沙羅曼蛇3ビックバイパーでノーミスクリアしてみた!_グラディウス オリジン コレクション_SALAMANDER3NoMissAll VIC VIPER_GRADIUSORIGINCOLLECTION

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The Greatest Fourth Wall Breaks in Mario Games (1986 - 2026)

[Konami] Beautiful visuals that surpass the limits of the Famicom! The true nature of the Konami ...
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[Konami] Beautiful visuals that surpass the limits of the Famicom! The true nature of the Konami ...

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