Balancing HeroQuest Difficulty | Official Rules (Old and New) for Making the Game Easier or Harder

Always Board Never Boring often talks about Zargon players adjusting difficulty on the fly to make sure games of HeroQuest remains challenging without being overwhelming for the heroes. In this video he compiles some official published rules that can be drawn on to adjust the difficulty level as required. Of course, this isn't an exhaustive list, and the intention was to put together rules that have appeared in official products, and therefore the video doesn't cover homebrew solutions or completely rewriting quests. Here are your time stamps: 00:00 Intro 00:00 Quest order 02:06 Play your way 03:10 Balance & difficulty 04:01 Treasure & Equipment 10:08 Helping hands 11:30 Monsters 13:29 Death 15:39 Final thoughts #heroquest #zargon #avalonhillgames Become an ABNB club member by clicking the join button under the video or by using this link:    / @alwaysboardneverboring   You can make a one-time donation to the channel using the Super Thanks button under each video (it looks like a heart) or by making a donation to the channel using the following link: https://www.paypal.com/paypalme/Alway... You can shop using the Element Games affiliate link (UK). Use code KEV392 at checkout for double Element Crystals: https://elementgames.co.uk/?d=10189 Don't forget to sub and like, and please check out all this other cool stuff too: https://www.alwaysboardneverboring.com   / alwaysboardneverboring     / alwaysboardneverboring   Music: "Teller of the Tales" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/b... Logo by Nicholas Torres.

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