can they NOT RUIN God of War Remake Trilogy?

I keep wondering how the God of War Trilogy remake is going to be. Maybe they will keep the trend and put the over the shoulder camera like a lot of remakes did? Completely destroying the sense of scale and cinematography of the trilogy? Hell.. I hope not. In this video I dive into this subject, and yes, I’m still talking about remakes, for old OG fans like me that still care. My two main questions are: 1 - Is remake the way to go here, or do you think a conservative remaster package would be enough to keep it faithful and preserved? 2 - Are they gonna be able to keep the cinematic camera, or will they "modernize" it? But then I rumble on with 5 other more, in case you want to stick around. ▬▬▬▬▬ CHAPTERS▬▬▬▬▬▬ 00:00 - ...is this how its gonna be? 00:49 - What's Happening?! 02:06 - 1. Is this... a good idea? 05:57 - 2. Over-The-Shoulder?! 08:02 - 3. Open World?! 09:53 - 4. adapting the... "mini-games" 10:37 - 5. i want 120hz support, at least on PS6 11:10 - 6. Progression System? Please don't... 11:33 - FINAL CHAPTER: Why Should You Care? --------------------------------------------------------------------- #remake #remaster #godofwar #ue5 #silenthill2 #gamedesign #consumerism #bluepointgames