Sketchup Multi-Texture Components

This video is demonstrating a technique for applying multiple materials to a single set of component instances. This is achieved by setting the texture coordinates and then replacing the texture via the Entity Info window. This tutorial is based on this forum post - https://forums.sketchup.com/t/materia... Find Eneroth Randomize Materials here - https://extensions.sketchup.com/en/co... FAIR WARNING - This technique is not recognized by the major render engines and while it looks proper in the SketchUp viewport, the render engine will not render the mapping correctly. Feel free to forward this video along to the developers and request that the render engines recognize this type of texturing technique, as it's value can't be overlooked. Follow us on Facebook for more tutorials and other SketchUp related content - www.facebook.com/winningwithsketchup