Combining Melodies and Glitch Sound Design In A Balanced Way: 3 Different Methods
0:00 Intro/overview 2:24 First method (vertical complexity) 8:26 Second method (horizontal complexity) 13:06 Third method (glitched melody resampling) 18:54 Applying technique to primarily melodic music 22:16 Summary and references to other artists Do you struggle with balancing tonal/melodic elements with atonal, glitchy, or otherwise sound-design oriented elements of your tracks? In this tutorial I go over 3 different ways to balance these disparate song elements in the context of glitch, IDM, neuro, or otherwise sound design oriented music. Watch until the end where I show you how to invert some of the techniques to bring a bit of spice to melody-focused music and talk about some examples from noteworthy glitch musicians you can reference. GWF Vol 2 Samples: https://www.glitch.cool/projects/glit... Maximus curve glitch tutorial: • Maximus Curve Glitch and Texture Tutorial Arranging glitch sounds musically: • Glitch Tutorial: Sequencing Glitch Sounds ... edIT Crying Over Pros for No Reason: https://editbeats.bandcamp.com/album/... Woulg Dragged EP: https://methlabagency.bandcamp.com/al... Woulg Tiny Moon: https://woulg.bandcamp.com/album/tiny... Bandcamp: https://manfromsol.bandcamp.com/ SoundCloud: / man-from-sol Facebook: / manfromsol glitch.cool feed: https://www.glitch.cool/man-from-sol/... glitch.cool Discord: / discord Instagram: / manfromsol

I produced 1100 songs and learned this

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