Overwatch 2 | PS5 - Xbox Series S/X - PC | Graphics Comparison | Analista De Bits

PS5 Resolution Mode: 2160p/60fps Balanced Mode: 1440p/60fps Performance Mode: dynamic 2240x1260p/120fps (common 2048x1260p) Xbox Series S Resolution Mode: 1440p/60fps Balanced Mode: 1080p/60fps Performance Mode: 720p/120fps Xbox Series X Resolution Mode: 2160p/60fps Balanced Mode: 1440p/60fps Performance Mode:dynamic 2560x1440p/120fps (common 1920x1440p) PC 2160p with max. settings The visual modes on consoles only affect the resolution. All other visual settings are maintained on all platforms. PS5 and Series X use horizontal dynamic resolution for Performance mode. The vertical resolution is higher on Xbox, but the horizontal dynamic averaging is higher on PS5, achieving very similar sharpness results. The PC version has some visual advantages in certain reflections, anisotropic filtering, anti-aliasing, ambient occlusion and shadow resolution. Xbox Series S removes some decorative scenery elements and SSR reflections. Xbox Series S has a problem with visual mode switching. You will have to confirm the setting twice for the change to take effect. Balanced mode avoids some occasional stuttering, but in no way justifies the drop in resolution. I do not recommend this mode on any console. You will soon have an extensive comparison focused on performance, settings and optimization on the PC version. Overwatch 2 is a pretty solid game on all platforms. No matter where you play it, you will enjoy it on any system.