MtoA 111 | Anisotropy Shader | using Arnold with Maya 2017

Welcome to this MtoA (Maya to Arnold) 111 course. Support me by becoming a Patron:   / arvidschneider   In this video I will talk about how to setup a realistic Anisotropic shader with alShader in Autodesk Maya 2017 and the new integrated MtoA plugin. If you like this video please leave a comment below and give this video a thumbs up. http://www.arvidschneider.com   / arvidurs   https://vimeo.com/urs3d https://www.udemy.com/u/arvidschneider/   / ursproductions     / arvidschneider