Amiga Scrolling & Tiled Graphics - Amiga Hardware Programming in C
This video teaches the concepts of hardware scrolling on the Amiga. We start by scrolling through an oversized image and then go on to do the same using level maps created with the amazing level editor Tiled by Thorbjørn Lindeijer. 0:00 Introduction 0:44 Vertical Scrolling Concepts 0:58 Horizontal Scrolling Concepts 3:07 Using Tiled to generate tile based map data 4:08 Ideas behind scrolling through tile based maps 4:46 Vertical scrolling through a tile based map 7:12 Horizontal scrolling through a tile based map 7:53 Epilogue Tiled is available at https://www.mapeditor.org/ ----- This tutorial series teaches you how to use the c programming language to control the Amiga Hardware directly to create games, demos or similar things. As always the source code for this episode is available on https://github.com/weiju/amiga_hardwa... The utility "ratr0-converttiled" that I use in this tutorial to convert Tiled level data into Amiga compatible level data is part of the ratr0-utils suite I made for use in my own games and this programming course. Feel free to use it as is or as reference for your own projects. The source code is available on https://github.com/weiju/ratr0-utils And you can install the tools using pip (Python 3 only) with $ pip install ratr0-utils If you already use an earlier version, please make sure you are using the latest version of the utilities (at the time of this video that is 0.1.6) $ pip install --upgrade ratr0-utils The documentation for the tools can be found here: https://weiju.github.io/ratr0-utils/ I occasionally post Behind-the-Scenes work for my videos on my Instagram, look here if you want to see what video I might be posting next: / weijuwu #commodoreamiga #amigahardwareprogramminginc

Setting up gcc for Amiga cross development

Lets Code "Hop to the Top!" in #AMOS on the #AMIGA

Writing a game the hard way - from scratch using C. #1

Android 17 sucks. So I put Linux on a phone.

Amiga Hardware Programming in C Part 4 - Sprites

Amiga Hardware Programming in C Part 5 - Blitter Fundamentals

AMOS - Building a graphics editor on the Amiga (part 1)

Scrolling SONIC On The AMIGA. How Hard Can It Be?!

10MARC Episode 52 - Amiga AGA vs. PC VGA graphics

Amiga Software: Pixel 3D

Can a Commodore Amiga help you cook a pizza? -- Amiga GUI app development in C
![Cracking a game like it is 1990 with the Amiga Action Replay [💉💉💉]](https://i.ytimg.com/vi/wibcQkL8Lec/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLB-bml7iHJc-KIHp7iCXbbFRJTaLw)
Cracking a game like it is 1990 with the Amiga Action Replay [💉💉💉]

SNES hardware beaten by this simple Amiga trick

Unbelievable Smart Worker & Hilarious Fails | Construction Compilation #8 #adamrose #smartworkers

Amiga Tech - Bitplane Modulo Tricks

Amiga Tech - Dual Layer Graphics

Amiga Hardware Programming in C Part 7 - Sound

The Amiga 1200 goes ONLINE in 2025 😲🌎 Top Spec Build

Amiga Game Programming E03 tiles drawing

