Context Sensitivity
This video presents theories about general game design concepts. It’s not meant to prescribe a set of ideals which all games must follow. However valuable any guideline might be, it’s always (or almost always) possible to imagine a game which is made better by ignoring such considerations. A great game cannot necessarily be made just by applying a set of principles. I don’t know if/when I’ll be making another video but if you enjoyed this one and would like to support me, you can make a pledge. There’s no reward for doing so but this video wouldn’t exist without the support of my patrons. / matthewmatosis List of games in order of first appearance: Ghost Trick The Legend of Zelda: Ocarina of Time The Legend of Zelda: A Link to the Past Uncharted 4 Celeste Dustforce Viewtiful Joe Super Mario Odyssey Shinobi Dishonored Super Mario Bros. Quake Death Stranding Space Invaders Castlevania: Symphony of the Night Defender Super Mario Bros. 3 Ico Devil May Cry Demon’s Souls God of War Super Mario 64 Shadow of the Colossus The Legend of Zelda: Breath of the Wild Resident Evil 4 God Hand Batman: Arkham Asylum Killer7 Spider-Man: Miles Morales Persona 5 Royal Castlevania 3 Devil May Cry 5 Nex Machina Shovel Knight: Specter of Torment Metroid Prime 3 Bayonetta Super Metroid Metroid Prime R-Type Ratchet and Clank 3 Half-Life Metal Gear Solid 2 System Shock 2 Returnal Resident Evil 2 Prey Splatoon Crash Bandicoot 4 Super Mario 3D World + Bowser’s Fury Monster Hunter World Monster Hunter The Pathless Elden Ring Ratchet and Clank: Rift Apart Hollow Knight Ratchet and Clank 2

Breath of the Wild Review

Mega Microvideos

Thursday July 2nd 2026 (Day 696) Twitch Mirror, Sit Back and Enjoy

Meta Microvideos

Ghouls 'n Ghosts Commentary

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God of War Case Study

Microsoft's Greatest Flop

Bethesda's Game Design Was Outdated a Decade Ago

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The Absolute Chaos of "The Next GTA"

Can A Game Be Objectively Bad?

Axiom Verge / Environmental Station Alpha Comparison

Mega Microvideos 2

Skyward Sword Review

Bioshock Infinite Critique

How Game Designers Solved These 11 Problems

The Unsolved Mysteries of Noita

So this is why everyone loves Dark Souls

