Skyrim SE - planning location move for Nazhanzel War Factory (oldrim dungeon mod)

The entrance of this dungeon mod overlaps with another, Rokir's Tomb, and Nazhanzel is the easier of the two to move, also Rokir's Tomb looks good there so that one is staying as it makes sense more nearby to Hamvir's Rest and another mod that I have that expands on that graveyard. So I did already find the spot that I am thinking about moving Nazhanzel to, so, if you are interested in where and how I do things come along. What you see me doing in this video is much how I do this for every dungeon and player home that I have moved, I go through a lot of going back and forth between locations and plan things out to assure that where I move it is the best spot for it and that it works out visually as well as direction and distance to the exit as is the case with this one since it comes out at a different spot. Results of the location move will be shown in the next video.