【ロックマンX7】最強ボスランキング ゼロ編【ゆっくり解説・ほぼノーダメージ・レトロゲーム】
#MegaMan #MegaManX #Ranking #RetroGame #SlowExplanation This is a ranking video of all bosses in Mega Man X7's Zero chapter. [Basic Rules] Learning techniques are not allowed as much as possible. Defeat bosses without taking damage whenever possible. Avoid using exploit loops as much as possible. If impossible, relax some conditions or grant bonus points. [Rules Regarding X7] Play on "Normal" difficulty. Boss rush battles have higher HP, but the loading times are too long. The 8 main bosses are defeated in stage battles. *Red Sigma's strength includes learned techniques. [Scoring Method] From top to bottom: *Overall Strength = Total value of all elements *Combat Power = Strength when fighting with normal zero attacks *Attack Power = Total value of firepower and easy-to-hit attacks *Defense Power = Hardness, difficulty to hit, special defensive abilities, etc. *No Damage = Difficulty of taking no damage *Special Category = Points added under specific conditions *A ranking system has been introduced for bosses (S-rank, Special A-rank, A-rank, etc.). In addition to the score, an indicator of the boss's strength is displayed to make it visually easy to understand. Basically, strength is determined by rank, and even if the scores differ within the same rank, they are roughly of equal value. *Scoring is based on strength within the series. Therefore, even if the same score appears in a series planned for future creation, the judgment of strength and ranking will differ. [Table of Contents] 00:00 Opening Greetings & Rules 00:43 12th Place: "Morbora" 01:11 11th Place: "Soldier Stonkong" 02:37 10th Place: "Hellride Inovsky" 04:00 9th Place: "Splash Wofly" 05:07 8th Place: "Flame Hyenard" 06:30 7th Place: "Sigma First Form" 08:24 6th Place: "Tornado Devonion" 11:05 5th Place: "Wind Carasting" 12:47 4th Place: "Vanishing Gangarun" 15:43 3rd Place: "Snipe Ariquick" 17:19 2nd Place: "Sigma Second Form" 20:34 1st Place: "Red" 23:44 Ending - Details in the Summary! ↓【Strongest Boss Ranking: Zero Edition - Ranking Guide】※Personal Opinion↓ 【S-Rank】(Strongest with Vicious 3D Elements) "Red Sigma Second Form - Aliquick" is ranked. All bosses excel at tactics that utilize 3D elements, and their compatibility with Zero, who is extremely unsuitable for 3D elements, is the worst. Red has superior durability and a higher risk of accidental death, and overall, he's more difficult to fight, so he's ranked slightly higher, but I think it comes down to personal preference between these two. Aliquick is strong even in normal combat, but he has the ultimate offensive and defensive move, the Pipe Back Bit, making him clearly stronger than lower-ranked bosses, hence his S-Rank ranking. 【Special A-Rank】(Bosses with Extremely Poor Compatibility with Zero) "Gangarun - Karasting" is ranked. Gangarun has high durability and is extremely strong in close combat, and even when trying to attack with the Z-Saber, there's a risk of not being able to hit him or being counterattacked, making him a very difficult boss to fight. Karasting's 3D projectile attacks are powerful, and depending on the random number generator, it can fire continuously, making dodging difficult. Also, the beam dagger's hitbox is wider than it appears, increasing the risk of accidental hits. It's troublesome because it's strong in both close and long-range combat. Both bosses are extremely unsuitable for Zero, who fights at close range, yet their base stats are higher than Zero's, so they're ranked A-class. [A-class] (Bosses ranked higher due to system limitations) "Debonion Sigma First Form" is ranked. Due to its mechanics, Sigma's gun attacks are difficult to avoid in a normal fight, forcing players to use exploits. Depending on the teleportation location, accidental hits can occur, or it may even be impossible to attack at all, which is problematic. Devonion is an unusually weak boss in terms of specs, but because you attack with the Z-Saber, there are extremely few opportunities to hit it, resulting in long battles. Furthermore, the vast 3D map, where you can't change the camera angle, makes it difficult to grasp the depth perception and land hits. Neither boss is particularly strong; rather, due to Zero's abilities and the game system, there are elements that force you into exploits and endurance battles. Compared to B-rank bosses, they require more skills from the player, hence the A-rank ranking. If you're judging purely on combat power without considering no-damage runs, Devonion would be fine as a C-rank boss. "To give an analogy, it's like the General boss from X7." [B-rank] (Bosses that are difficult due to 3D elements, but are compatible with or weak against Zero) The remaining bosses, such as Hyenard, are ranked. Hyenard may seem like a strong boss at first glance, but by utilizing the Z-Saber's reflection ability, the only way to get hit is by missiles, making it difficult to rank it A-rank. The Woofly often charges straight ...
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