Guilty Gear XX ACPR - How to play Millia-Rage: part 1/4

My Twitter:   / burritoparty7   Artist's Twitter:   / soup_to_go   When deciding on a layout for Millia, for specific advanced techniques it is important to have a proper layout to make these as easy as possible. The goal in designing your layout is: 1) Be capable of pressing three buttons for a full roman cancel (ie no macro button). 2) These three buttons for the roman cancel should NOT include K. 3) When you press these three buttons, you should with ease be able to press your K button immediately after. My controller layout (hitbox/stick): P S H RC K D IK T My recommended gamepad layout: Bottom Button: Punch Left Button: Kick Top Button: Slash Right Button: Heavy Slash Right/Left Bumper/Trigger: Dust Information resources: GGXXACPR Dustloop: https://www.dustloop.com/w/Guilty_Gea... Millia-Rage Dustloop: https://www.dustloop.com/w/GGACR/Mill... ACPR Mechanics Tutorials: All you need to know (tension, force breaks, overdrives) for part one iof this video series is in the beginner video listed below. As we approach the end of the video series, knowledge from the Intermediate and Advanced videos will be expected. Beginner:    • GGXXAC+R - Basics Tutorial   Intermediate:    • GGXXAC+R - Intermediate Mechanics   Advanced:    • GGXXAC+R - Advanced Mechanics   Guilty Bits: A brief breakdown of the basics of Millia-Rage    • Guilty Bits ep.14 - Millia