FSX Tutorial - Using Model Converter X to optimise models

Sorry for the audio in this one, I think I need a new mic haha. If you've ever downloaded a model from the 3D warehouse in Sketchup you'll know it's made with Sketchup in mind and the models aren't exactly built with FS in mind. Here I will show you how a few simple steps in MCX can optimise these models and get them ready for use in FSX and P3D (or fs2004) Model Converter X - https://www.scenerydesign.org/modelco... Model Converter X (latest dev release) - http://www.scenerydesign.org/latest-r... 3DWarehouse model - https://3dwarehouse.sketchup.com/mode... Apply to Soarfly - https://docs.google.com/forms/d/e/1FA...