How I Created 2D Pixel Art Water - Unity Shader Graph
Welcome to my very first YouTube Video!! My name is Jess and I’m a software developer from Australia. In this video I showcase the water I made for my game and all the juicy technical details behind it. My game (name tbd) is a top-down 2D pixel-art style sandbox that uses procedural generation, inspired by games like Stardew Valley and Minecraft. I’ve been working on it for a few years now so I thought it was about time to start sharing some progress! Would love to hear what you think so far :) Timestamps 0:00 Intro 1:43 Creating the tiles 2:08 Height map gradient 6:07 Caustic texture 10:16 Specular highlights 11:59 Sea foam 13:28 ✨ Final result ✨ Want to download and try the shader yourself? I've made the files available on GitHub here: https://github.com/jess-hammer/2d-pix... Gaussian blur subgraph: https://forum.unity.com/threads/urp-s... Music from: https://pixabay.com/music/beautiful-p... https://pixabay.com/music/beats-untit... https://pixabay.com/music/upbeat-spac... https://pixabay.com/music/ambient-won... https://pixabay.com/music/upbeat-atmo... https://pixabay.com/music/beats-close... https://pixabay.com/music/beats-aesth...

Coding Adventure: Portals

How I Created 2D Pixel Art Water For My Indie Game

How I Made Pixel Art Water Trails - Godot Visual Shader

How Games Fake Water

Making my dream plant game! - Plant Tales Devlog 1

Let's Watch 25 Minutes of People Being Financially ILLITERATE

How I Made Real-Time Shadows in 2D

Why the Pyramid dream is a lie - and the scam, too

The ONLY Pixel Art Guide You Need (Beginner to Advanced)

How I made grass better than 99% of games | Stylized grass 3D pixel art

Pixel Art Class - Top Down Tilesets

Building code-free shaders in Unity with Shader Graph

How Games Make VFX (Demonstrated in Godot 4)
![Adding 3D Terrain to my 2D Game [DEVLOG]](https://i.ytimg.com/vi/ez68sFkO6Qo/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLAd1EZJzn5Ep1DyAcPOlFEvSUmO0Q)
Adding 3D Terrain to my 2D Game [DEVLOG]

I Perfected Procedural Levels In My Indie Game - Imago Devlog

Technique for Creating Beautiful Level Design

Moebius-style 3D Rendering | Useless Game Dev

What size should your assets be? | HD 2D GAME ART

the best games from the very serious game jam

