C4D Exhibition Booth Design Part 3: V-Ray Materials & Brand Integration
Now for the surfaces. In Part 3, we move into V-Ray for Cinema 4D to apply professional PBR materials. We’ll cover how to achieve realistic textures like the "MAMPACK" teal finish and wood flooring, while ensuring corporate logos and branding are integrated seamlessly without distortion. Timestamps: 0:00 - Recap from Previous Video 2:03 - Setting up textures for TV 6:19 - Setting textures for the Assets e.g. furniture 11:00 - Adding Textures to Model Structures 18:09 - Adding Brand Logo, and signage 30:10 - Adding Light textures for the Board displays 32:20 - Intro to the next video #V-RayMaterials, #C4DTexturing, #3DBranding #Branding, #PBRWorkflow, #V-RayforC4D, #spacemonki #archviz #c4d

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