Deconstructing a Normal Map (CGC Weekly #18)
Sign up for CG Cookie for more Blender Training - http://bit.ly/2P2HgP1 Everyone knows that normal maps are used to create the illusion of depth or surface distortion, but what do people mean by that? In this video, we'll break apart the components of a normal map to investigate how it works from the bottom up. Learn more about Normal Maps! Normal vs Displacement Maps, why games use normals: https://b3d.cgcookie.com/normal-v-dis... Introduction to Normal Maps for Games: https://b3d.cgcookie.com/normal-intro

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