Infinite World Generation — Endless Runner UE5
In this episode of the Endless Runner series, we build an infinite, procedurally generated world using object pooling — so our runner has somewhere to go, forever. All in Unreal Engine 5 with Blueprints. By the end of this series, you'll have a fully playable, polished endless runner built entirely from scratch. 📌 CHAPTERS 0:00 — Intro 0:25 — Map Setup 0:46 — BP Track Segment 3:47 — BP Track Manager 7:16 — Recycling Asset 10:24 — Final Test 11:23 — Outro 📂 Series playlist: [ • Build an Endless Runner in Unreal Engine 5... ] 📦 Free assets used: [https://drive.google.com/drive/folder...] 🔔 Subscribe to follow the full series ► / @gamedevsjourney Support me❤️ (https://ko-fi.com/gamedevsjourney)

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