TypeScript coding in Construct (updated)

A brief introduction to using TypeScript in Construct for game development! TypeScript extends JavaScript with static types, allowing for a better development experience, such as providing precise autocomplete. The video demonstrates upgrading a small JavaScript project to TypeScript, and the difference in the coding experience. We have lots more resources to help you! Here are some example projects using TypeScript: ⭐ Download the project as it stands at the end of the video: https://downloads.scirra.com/demos/sp... ⭐ The full 'Spell Caster' demo game converted to TypeScript: https://github.com/Scirra/Spell-Caste... ⭐ The 'Command & Construct' RTS game project which uses TypeScript: https://github.com/AshleyScirra/Comma... Learn more about TypeScript: ⭐ Install instructions and more information on using TypeScript in Construct: https://www.construct.net/en/make-gam... ⭐ The official TypeScript website with loads more documentation and guides: https://www.typescriptlang.org/ Getting started with JavaScript: ⭐ For beginners, see our free 13-part course 'Learn JavaScript in Construct': https://www.construct.net/en/courses/... ⭐ If you already know JavaScript, check out our quick-start guide: https://www.construct.net/en/tutorial... Note: an older version of this video was based on the 'Ghost Shooter' example. This video is based on the newer 'Spell Caster' example.