Cavalry Tactics That Don’t Work (And What Does)
Cavalry tactics in Total War: Warhammer 3 sound powerful, but many of them don’t consistently work in real battles. Not because you’re using them wrong, but because of leadership, pathing, and map limitations. In this video, I break down which cavalry tactics are unreliable - like hammer and anvil, cycle charging, flanking, and encirclement - and which ones always give value on Legendary difficulty. You’ll learn how to use cavalry for: Screening and intercepting enemy threats Movement manipulation (feints, bait, positioning) Missile cavalry skirmishing and kiting Pursuing and wiping out routing units If you’ve ever felt like cavalry isn’t doing what it’s supposed to - this is why, and what actually works instead. 0:00 Intro 0:14 Hammer & Anvil, Flank, Rear and Shock Charge 1:18 Cycle Charging, Hit and Run and Overrun 1:59 Pincer Maneuver, Encirclement and Backline Harassing 3:01 Reliable Cavalry Tactics 3:12 Screening 4:18 Intercepting 4:52 Feigned Retreat, Faint Charging, Bait and Trap 6:05 Missile Cavalry Skirmish 6:36 Pursuit

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