Battle Valley (C64 Longplay)
1988 budget release from Hewson on their £2.99 Rack-It label. The aim is to destroy 2 ballistic missiles that some lovely people wish to launch for world domination, etc.. The missiles are located to your far left and far right. Between your starting location and the missiles are 6 enemy bases that must be captured (3 either side). Only your tank can capture bases and destroy the ballistic missiles. However some of the bridges are partially destroyed, so your chopper must utilise its winch to collect pontoons and mend them, allowing safe navigation for the tank. You begin with 30 minutes, and receive 5 additional minutes for capturing an enemy base. If either your tank or chopper is destroyed you lose 5 minutes. Ammunition and health are fully restored each time a base is captured, so some strategy is required to destroy as many enemy targets as possible before capturing the next base. I consider this one of the best C64 budget games with some lovely parallax scrolling. It's challenging for sure, but nothing that involves hair pulling or joystick throwing! This might be the only C64 longplay out there, so hope you enjoy! Coder: Simon Welland Graphics: Mark Washbrook Music: Charles Deenen and Jeroen Tel 00:00 Title screen 07:14 Gameplay 56:00 Ending 56:32 Bad ending

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