The INCREDIBLE story of how ULTRAKILL was made
Join my paid community I'll teach you step by step how to make your dream game! https://www.skool.com/gdev/about or try this link: skool.com/gdev This documentary explains the entire history of ULTRAKILL and how it was developed mainly by one guy (Arsi "Hakita" Patala). It explores the rise of popularity of Ultrakill, how the game grew and shows early footage from Ultrakill's development. I go over the history of Ultrakill and all of it's updates. Clips credit New update: • EVERYTHING In The New ULTRAKILL Update Old ultrakill footage: • ULTRAKILL Devlog

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Explaining The Lore Of ULTRAKILL So You Don't Have To

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MECHANIZATION (School Final Project)

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Reading Ultrakill's Negative Reviews (So You Don't Have To)

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Why Game Development Is So Hard

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The Crazy History of Hakita

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ULTRAKILL: The Game That Made Shooters FUN Again...

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Undertale is a horribly made game

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The Game That Got Killed By Its Success

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the history of ultrakill, i guess

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The Interactions and Small Details of ULTRAKILL

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I won my FIRST GAME JAM (and made $1,000)

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Making NATO and the Soviets hate me equally

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How Ultrakill Mastered The Weapon

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Ultrakill Lore for Dummies

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How Perfect Combat Ruined My Game

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The MEGA Advancement RACE On Lifesteal World SMP..

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I Beat ULTRAKILL but I Downloaded EVERY MOD

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How Balatro Was Made and Why The Creator Expected to Sell Only 6 Copies

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Can You Beat Portal 2 in VR Without Barfing?

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