Design Challenges of Mass Combat in Fantasy RPGs
Welcome to the 17th episode of our series of instructional videos about how to be a better gamemaster. In today's episode, I discuss the design challenges of mass combat in fantasy RPGs - and why they're hard to solve. (ACKS already does it.) If you're interested in mass combat in RPGs, be sure to check out these books - they're currently on sale! https://www.drivethrurpg.com/product/... https://www.drivethrurpg.com/product/... == For more information on how to be a better GM, check out my substack and my book. https://arbiterofworlds.substack.com/ https://www.amazon.com/Arbiter-Worlds... And don't forget that ACKS II, specifically designed for long-term RPG campaigns featuring mass combat, is coming this summer to Kickstarter. #acks #rpg #tabletopgames #gamemasters #dungeonmasters #dungeonsanddragons #pathfinder #roleplaying #roleplayinggame #dnd

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