Making Comics with Blender Render Passes
In this video we take a look at how we can use Blender render passes to tremendously cut production time on making comics. With a nice 3D setup and some good render passes, we can let Blender do things for us such as the line art, the flatting process and even help us out with a whole bunch of valuable lighting and effect layers. All ready to import into Photoshop to further process into amazing looking comics! Link to an awesome plug-in for Photoshop that allows you to import multi-layered EXR files: https://www.exr-io.com (works only with Windows, not MacOS!) Link to another tutorial video from my channel that showcases the basics of Blender: • How to Blender - Part 1 - Navigation & Int... Link to Affinity Photo (software that correctly opens multi-layered .exr files): https://affinity.serif.com/en-gb/photo/ (available for both PC and Mac) TIMECODES 0:00 - Intro 3:47 - Assigning colors to your 3D model 5:53 - How to setup your render passes 9:39 - How to export your render passes into Photoshop 14:08 - How to open EXR files in Photoshop (without the EXR-IO plug-in) 15:36 - How to get decent working flats from Blender into Photoshop 16:43 - Playing with the render passes within Photoshop 23:16 - First example of render passes being used for a comic production 27:05 - Second example of render passes being used for making comics Useful Links: My website: http://www.artofdavidarroyo.com My Instagram: / artofdavidarroyo My Facebook Page: / artofdavidarroyo Twitter: / davidarr0y0

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