The Future of Character Animation & Rigging: a Q&A feeback session
Presentation of the Character Animation & Rigging Workshop that will be held just before the conference. The aim of this presentation is not just to talk about the workshop & its outcomes, but also to solicit feedback on the presented ideas from a wider audience. "The Future of Character Animation & Rigging: a Q&A feeback session" by Sybren A. Stüvel, Brad Clark, Jason Schleifer Blender Conference 2022 2022-10-28 16:30 at the attic.

▶︎
From illustration to animation

▶︎
Grease Pencil journey with Dédouze

▶︎
Adopt a GPUppy - Live GPU Shader Effects for After Effects

▶︎
Did Blender Just Change Animation Forever?

▶︎
Something is jamming GPS over Europe. Here's what we found

▶︎
Live animation show

▶︎
Why AI Agents are either the best or worst thing we’ve ever built

▶︎
Anime and NPR at DillonGoo Studios

▶︎
We Found Out Peter Thiel's Sick Experiment On Argentina

▶︎
#36: Will AI replace artists?

▶︎
Conan O’Brien Delivers the Commencement Address | Harvard Commencement 2026

▶︎
Keynote - Blender Conference 2022

▶︎
Building the PERFECT Linux PC with Linus Torvalds

▶︎
A New Animation System

▶︎
Lighting in animated film productions

▶︎
Blending with Ada

▶︎
Should I be a 3D Rigger?

▶︎
But what is the Fourier Transform? A visual introduction.

▶︎
Making the NLA tools work for you

▶︎
