DragonVale | Epic Egg Hunt

#dragonvale #dragon #dragonvalemusic #dragonvalesoundtrack #studymusic #sleepmusic —————————————————————— DragonVale Soundtrack Epic Egg Hunt Composed by: Aubrey Hodges Please Consider Subscribing -    / @r4-music   DragonVale is a dragon breeding simulation game in which players design an island park and display dragons in habitats. Displaying dragons allows the player to earn DragonCash. DragonCash can be used to upgrade a park with new islands, habitats, and decorations. The game has a maximum park level of 180, and there is a total dragon count of 841, 213 elemental dragons, 418 special dragons, and 367 epic dragons, a decoration count of 562, and an island count of 40. DragonVale is a park management simulator video game originally developed by Backflip Studios and released on September 14, 2011, for iOS and on November 9, 2012, for Android. DragonVale is also a breed-and-nurture game that was one of the first commercial successes. The game has been downloaded over 45 million times which has generated a total revenue of over $200 million. Players raise dragons to adulthood by feeding them treats grown from treat farms, won from the race track, or earned from the completion of quests. The higher level a dragon is, the more DragonCash it will earn per minute. Different dragons earn DragonCash at different rates. For example, a Gift dragon at level 10 can only earn 77 DragonCash per minute while a level 10 Moon Dragon can earn 256 DragonCash per minute. Rainbow Dragons can earn 400 DragonCash per minute at level 10. Certain dragons can also receive earning boosts through different buildings, increasing the amount of DragonCash they earn per minute. —————————————————————— Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for “fair use” for proposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is permitted by copyright statute that might otherwise be infringing. Non-profit, education or personal use tips the balance in favour of fair use. ——————————————————————