Туториал по моддингу Baldi's Basics | Туториалы

My DonationAlerts💸: https://www.donationalerts.com/r/gree... My Telegram channel📱: https://t.me/green_mario_channel My Discord server🖥:   / discord   My website🌐: https://sites.google.com/view/greenma... Hello everyone! In this video, I'll tell you how to create mods using Baldi's Basics Classic (Baldi's Basics In Education and Learning). Honestly, I've been meaning to make this tutorial for a while, but I never got around to it. When I finally got around to it, I gave up on this video. So, after a long time, I finally decided to take on this video and rewrote the scripts. Moreover, after all this time, I have more experience, which means more information. I hope everything in the video was explained clearly and understandably. In this video, I tried to cover the very basics of creation. The more you work with Unity, the more experience you'll have. To create good mods, you'll likely need at least basic C# skills (C Sharp), but for the basics in the video, you don't even need to know C#, unless you skip Part 4 of the video. Enjoy! And yes, I'll try to help in the comments if you have any problems! In fact, if it weren't for my desire to make this video for the Russian Baldi's community, you'd likely have to watch a lot of videos in English. There are plenty of videos abroad about creating mods for the Classic Version of Baldi's Basics. In the Russian community, I've only seen videos about hacking the Baldi's Basics .exe file, like changing textures, without Unity. Timecodes: 00:00 Introduction 00:16 Part 1: Requirements and Installation 04:10 Part 2: Adding Offices and Hallways 06:24 Part 3: Adding Textures 07:38 Part 4: Adding Your Own Item 09:57 Part 5: Creating a Build 10:27 Summary 10:51 Thanks for Watching, Like and Subscribe! Decompilations from the video📥: https://pspleaffox.itch.io/baldi-open... https://gamebanana.com/tools/18976 I'm possibly planning to learn how to create a mod using Baldi's Basics Plus and then share the tutorial with you. However, mod creation there is done entirely in code, meaning there's no visual coding involved. To test the mod, you need to export it from Visual Studio. Tags☢: #baldi #baldisbasics #greenmario #bald #baldpredator #baldi #mod #mods #games #mod #mods #baldimods #baldimod #games #tutorial #tutorials #gamedev #tutorial #tutorials #development #unity