Teleport Your Player Back To Safe Ground | EASY Unity Tutorial
Show your Support & Get Exclusive Benefits on Patreon (Including Access to this project's Source Files + Code) - / sasquatchbgames Join our Discord Community! - / discord In this Unity tutorial I'll show you TWO different ways we can teleport our player back to safety after touching a damage zone (like falling off a cliff, or jumping in acid/poison/lava.) The first method is very automatic and you can just "set it and forget it" - whereas the second method is a bit more customizable since we'll create a system to warp our player back to specific checkpoints. I cover a lot here, so we're going to make this fast! Link to Download the FREE 2D Asset Pack seen in this tutorial: https://assetpack.sasquatchbstudios.com/ --- In need of some Unity Assets? Using our affiliate link is a great way to support us. It's free, and we get a small cut that helps keep us up and running: https://assetstore.unity.com?aid=1100... --- Credits----------------------------------------------------- Unity Physics2D.BoxCast Documentation Pic: https://docs.unity3d.com/ScriptRefere... Contents of This Video: ------------------------------------------ 00:00 - Intro + Scene Explanation 01:45 - Setting Up GroundSaver Script 05:35 - Detecting if Player is Touching the Ground 08:04 - Finalizing the Warp for Method 1 09:20 - Setting Up GroundSaver With CheckPoint Script 12:20 - Finishing CheckPoint System 13:30 - Fixing Pivot Point Offset Problems Who We Are------------------------------------- If you're new to our channel, we're Brandon & Nikki from Sasquatch B Studios. We sold our house to start our game studio, and work full time on building our business and making our game, Veil of Maia. Wishlist our Games: Wishlist Samurado on Steam! - https://store.steampowered.com/app/23... Wishlist Veil of Maia! - https://store.steampowered.com/app/19... Don't forget to Subscribe for NEW game dev videos every Monday & Thursday! Follow us on Twitter for regular updates! / sasquatchbgames #unitytutorial #unity2d #unity3d

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