Through the Looking-Glass And What Alice Found There | Full Audiobook | British Narration

Title: Through the Looking-Glass And What Alice Found There Author: Lewis Carroll Narrated by Rowena ---------- Contents: 00:00:00 – Opening Credits 00:00:14 – Preface 00:01:43 – CHAPTER I. Looking-Glass house 00:21:54 – CHAPTER II. The Garden of Live Flowers 00:40:21 – CHAPTER III. Looking-Glass Insects 00:58:45 – CHAPTER IV. Tweedledum And Tweedledee 01:18:24 – CHAPTER V. Wool and Water 01:38:23 – CHAPTER VI. Humpty Dumpty 01:58:38 – CHAPTER VII. The Lion and the Unicorn 02:16:13 – CHAPTER VIII. “It’s my own Invention” 02:41:24 – CHAPTER IX. Queen Alice 03:07:36 – CHAPTER X. Shaking 03:08:04 – CHAPTER XI. Waking 03:08:14 – CHAPTER XII. Which Dreamed it? 03:12:53 – Closing Credits ---------- DRAMATIS PERSONÆ. (As arranged before commencement of game.) WHITE RED. PIECES. PAWNS. PAWNS. PIECES. Tweedledee. Daisy. Daisy. Humpty Dumpty. Unicorn. Haigha. Messenger. Carpenter. Sheep. Oyster. Oyster. Walrus. W. Queen. “Lily.” Tiger-lily. R. Queen. W. King. Fawn. Rose. R. King. Aged man. Oyster. Oyster. Crow. W. Knight. Hatta. Frog. R. Knight. Tweedledum. Daisy. Daisy. Lion. RED. WHITE. White Pawn (Alice) to play, and win in eleven moves. 1. Alice meets R. Q. 1. R. Q. to K. R.’s 4th 2. Alice through Q.’s 3d (by railway) to 4th (Tweedledum and Tweedledee) 2. W. Q. to Q. B.’s 4th (after shawl) 3. Alice meets W. Q. (with shawl) 3. W. Q. to Q.B.’s 5th (becomes sheep) 4. Alice to Q.’s 5th (shop, river, shop) 4. W. Q. to K. B.’s 8th (leaves egg on shelf) 5. Alice to Q.’s 6th (Humpty Dumpty) 5. W. Q. to Q. B.’s 8th (flying from R. Kt.) 6. Alice to Q.’s 7th (forest) 6. R. Kt. to K.’s 2nd (ch.) 7. W.Kt. takes R.Kt. 7. W. Kt. to K. B’s 5th 8. Alice to Q.’s 8th (coronation) 8. R. Q. to K.’s sq. (examination) 9. Alice becomes Queen 9. Queens castle 10. Alice castles (feast) 10. W.Q. to Q.R.’s 6th (soup) 11. Alice takes R.Q. & wins ---------- Published in 1871 as the celebrated sequel to Alice's Adventures in Wonderland, Lewis Carroll’s second masterpiece takes Alice into a world that is the inverse of her own. While the first book was governed by the chaotic whims of a pack of cards, Through the Looking-Glass is a meticulously structured journey across a giant chessboard landscape. The Mirror World and Chessboard Logic: Stepping through the drawing-room mirror, Alice finds herself a 'Pawn' in a grand game of chess. To become a 'Queen', she must navigate eight squares of surreal terrain, encountering iconic figures such as Tweedledum and Tweedledee, the perpetually confused White Queen, and the haughty Humpty Dumpty. Every move Alice makes is dictated by the rigid yet absurd rules of the game. Themes of Determinism and Language: Beneath the 'Nonsense' lies a sophisticated exploration of mathematical logic and the philosophy of language. From the linguistically challenging poem "Jabberwocky" to Humpty Dumpty’s famous assertion that words mean exactly what he chooses them to mean, Carroll challenges the very nature of how we perceive reality and communication. The Maturing Muse: Alice Liddell at Twenty A Final Farewell to Childhood While the story captures Alice at the age of seven-and-a-half, the publication of Through the Looking-Glass marked a poignant transition in the real-life relationship between Carroll and his muse. The Evolution of Alice: By the time this sequel was published, the real Alice Pleasance Liddell was nearly twenty years old. The book is often seen as Carroll’s bittersweet farewell to the child he once knew, reflected in the melancholic character of the White Knight (widely considered a caricature of Carroll himself). The Long-Haired Archetype: It was in this volume that the illustrator John Tenniel depicted Alice with the longer, flowing hair that became her definitive look, symbolising her growth from a curious child into a young woman on the cusp of 'Queenhood'. The Ending Riddle: The book concludes with the haunting poem "Life, what is it but a dream?"—an acrostic that spells out Alice Pleasance Liddell’s full name, eternally binding the real girl to the mirror-world she inspired. ---------- About this Production: The Text: Sourced from the Public Domain. This "Pure Voice" edition is specifically formatted for long-form listening, deep study sessions, literary research, and immersive sleep environments. The Craft: This channel blends classic literature with modern digital artistry. Our readings feature high-quality synthesised narration, thoughtfully curated to bring these historic texts into the modern age.