Using the camera sequencer | Virtual Production Unreal Engine & Aximmetry Tutorial
Aximmetry released version 2021.3.2 which is a gamechanger in programming virtual camera movement using the camera sequencer. This makes it possible to make as complicated and long camera movements as you want. If you like what I do here and would like to support, feel free to join me at / richardfrantzen Online consulting 1-on-1 session available here for a limited time: https://www.richardfrantzen.se/virtua... Visit our Virtual Production studio at http://www.virtualstarstudios.se Aximmetry, check them out at https://aximmetry.com/en/ Tracking by: https://www.antilatency.com Glassmark Encoders: https://www.loledvirtual.com/glassmark/ Feel free to ask questions in the comments. This is hard stuff and I love to help when I have time. Follow me on Instagram where I post more regular updates: / richard.frantzen Check out my Virtual Production studio at https://www.virtualstarstudios.se For questions and other talk join me at https://www.richardfrantzen.se/forum/... Join our Discord: / discord Check out Matt Workmans Unreal Virtual Production Group: / virtualproduction Great FB group for Aximmetry: / 240516383914797 Link to Aximmetry: https://aximmetry.com/en/

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