Modelling the HEAD of a 3d character in Blender 2.79 - Become a game creator - Tutorial #04.02
📁 This tutorial explain my working cycle how to model a low polygon head for our game Kordex. I don't implement the mouth or the eyes because we are using texture planes to show facial expressions. I will make a tutorial for this as well. 0:00 Start 0:44 Start tutorial 3:36 Start modelling 5:09 Example auto merge editing 8:18 Connect Head with torso - the neck 10:44 Mustache modelling 11:51 Beard modelling 15:54 Preview next tutorial 📜 I will show you many usful tricks in Blender. e.g.: apply values, mirror modifier, edge flow, proportional editing, auto merge editing, extrude faces, snap vertices, join / merge objects, remove double vertices, ... Part 1 - MODELLING THE TORSO OF A 3D CHARACTER • Modelling the TORSO of a 3d character in B... If you like my tutorial feel free to give us a like or share it! -~ -~ -~ -~ -~ Thank you for watching! ~-~ -~ -~ -~ You can also support us on Patreon :) 🙏 Thank you very much for all our Patrons 🙏 / 25games ------------ Find us here: ----------- Website 👉 http://www.25games.net Facebook 👉 / 25games Twitter👉 / wavingmonkyz Instagram 👉 / kordex_game -~ -~ -~ -~ -~🎼 Credits for used music 🎼-~ -~ -~ -~ -~ Jellyfish in Space von Kevin MacLeod ist unter der Lizenz "Creative Commons Attribution" (https://creativecommons.org/licenses/...) lizenziert. Quelle: http://incompetech.com/music/royalty-... Interpret: http://incompetech.com/

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