Good Design, Bad Design Vol. 12 - Video Game Graphic Design at its Best and Worst
Go listen to The Magnus Archives over at http://www.rustyquill.com or find it in your podcast app of choice. Thanks to them for sponsoring this episode! We’ve got video games and we’ve got graphic design in Good Design, Bad Design Vol. 12. Let’s talk about diegetic and non-diegetic level select menus, weird typographic choices, syncing animation, sound effects, and music, and little layout errors that add up to bigger problems. Featuring: Super Mario 3D World: Bowser’s Fury Vexx Opus Magnum The Witcher 1 Support Design Doc on Patreon: / designdoc Design Doc on Twitter: / warbot400 #witcher #bowsersfury #graphicdesign

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Whatever Happened to Random Battles?

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How to design fun games | James Ernest

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Technically True Memes

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the original Mario Bros.

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What Makes A Good Game Companion?

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Good Design, Bad Design Vol. 2 - Great & Terrible Video Game Graphic Design Examples ~ Design Doc

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Good Design, Bad Design X - More of the Best and Worst Graphic Design in Games

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